
Hacienda 1.4
JULY 1ST, 2026

The store is open for business. This week your space becomes a place you can sell from — put up a product, set a price, and the work you've been making becomes something anyone can buy and take home. What they pay lands in your treasury and flows back out through the same splits and payout rails that have been working for keys.
Ilya and I are back home this week and already missing the city, but we left with several exciting things in-flight and planned for the rest of the month. Below is the usual build-side feature rundown for Hacienda 1.4.
The store
Every space can now run a store. Open the space menu, head to Store, and put up a product: give it a cover and a price, and attach the files people get when they buy — a PDF, a zine, a track, a video, a pack of stems, a folder of artwork. A product is a bundle: drop in one file or fifty, and it sells as a single thing.
Place a product anywhere you'd place anything else — as a tile on your desktop, tucked in a folder, or behind a gated group. It's a shop window you arrange yourself, sitting right next to everything else in the space.
For buyers it's one tap. Open a product, buy it, and it resolves straight into your Library — the new home in your Wallet for everything you've bought. Downloads are yours to keep: access-controlled, always available, and they stay yours even if you later leave the space. What you paid for is what you own.
For sellers, the money is wired into everything already there. A sale drops into your space treasury (with a fresh look) — the same treasury that collects your key sales — where it flows through splits, payouts, and withdrawals exactly like the rest of your revenue. A Sales tab shows you who bought what, what landed in the treasury, and lets you refund an order directly if you need to.
The store is open to everyone as of today. For now it's digital goods, one product per checkout — the foundation.
The next several weeks will build on this, improve the experience on both sides — buying and selling — and compose together more features. Your feedback here shapes where we vector it next.
Media in long posts
Audio and video stop being note-only. Drop a track or a clip directly into a long post or newsletter and it plays in place — the same rich player you get in chat, now inline in your writing. This is still a bit experimental! Expect improvements over the next few days.
And a wave of media polish underneath — images are sharper and quicker to load, sideways videos play the right way up, poster frames and scrubbers recover on more formats, and the lightbox now hands you the full-resolution original instead of a downscaled copy.
Media delivery, quality, and privacy have further work scheduled throughout the month.
Cross-space money and shortcuts
The cross-space work from last week is now live for everyone.
You can connect another space as a split recipient — once they accept, that connection works across all your splits and payouts, and either side can revoke it anytime. Collaborations that span spaces now route money as cleanly as splits already do inside one.
And you can add a shortcut to any app, folder, or group into a space you run — a way to portal around and crosslink the places you're building without duplicating anything. Non-members opening a shortcut get a preview and can join right there if they want in.
Protocol
With the v1 spec frozen and fully re-integrated with our platform, the open protocol underneath DFOS takes its next step out into the world: the platform relay is now public. Any DFOS identity can be looked up and verified from outside the platform entirely, through a universal resolver that speaks a standard the rest of the web already understands.
The first of it surfaces in the product this week as new profile visibility controls, ahead of platform identities coming onto the protocol. More on what this all means as the pieces come online.
And if you're technical and eager to start experimenting, install the command-line tool that can talk to the relay (https://relay.dfos.com) and sync a local copy of all proofs and public profiles. This month the open-source side of DFOS is going exponential, hop in to the Protocol Chat app with any questions or ideas.
Smaller things
The app menu is now a proper app switcher, with settings tucked into their own menu. If you run a space, a new Public Posts tab shows you at a glance exactly what's visible to the outside world, and you can set up subdomain redirects to point an old space address at its new home. You've got finer control over who can start a DM with you, and Medium joined the list of links you can put on your profile.
Fixes
A sweep of repairs across the app: creating a paid group no longer kicks you back to the desktop when you save its key, image uploads on short posts and comments stop getting silently dropped when you go over the limit, and the icon picker no longer closes the settings sheet out from under you. Post visibility for key-holders inside groups is tighter too.
Keep the bug reports and feature requests coming here in NCE, on the feedback form, and in our DMs — we love it!
What's next
The store is a foundation, and the next several weeks are about building on it: composing stores, access, keys, and bundles together in richer ways, and more cross-pollination between spaces as the network wires itself together. A protocol years in the making is now live, locked, and going exponential.
We're also starting to think less about space and more about time — ways to give a space its own rhythm and rituals, not just a place to be. Early days, but it's where our heads are.
More soon ✌️








