
DFOS product roadmap (Feb)
FEBRUARY 17TH, 2026

Hello everyone, and thanks for being in the NCE space. It seems we're now treating this as the defacto Metalabel Studios/New Creative Era universe. We're really liking the feel of it so far.
In that collaborative spirit, we wanted to share the new features for DFOS that we're currently working on. These are all things that we'll be shipping by early March. Big!
Treasury and money
First up for us is getting money and treasury integrated into DFOS. This includes subscriptions, one-time payments, patronage, and the ability to pay out and split funds.
Funds received by a DFOS go into a treasury, or a stored balance in your universe. By default, the treasury is open: anyone can see what's gone in and how funds are being used. But this is also adjustable by the space creator, including setting a percentage of funds that stay in the private treasury, for example, and a set amount that shows up in the public treasury that people can use together.
This is the mock up of the treasury, which will likely change, that gives you a sense of things:
This work is using the same splits and treasuries model we made for Metalabel, and is one of its kind, as it's built entirely on Stripe, credit cards, and bank accounts. DFOS will make group economics way more fluid than what we've seen before. (Also shoutout to Open Collective for their leadership in this space.)
Email, newsletters, and public posts
Second on the list is an incredibly important feature for keeping spaces active: email and public posts.
Soon, when you as an admin make a public post in your space, you'll be given the option to also send it as an email to your space members and subscribers (two separate lists). If you wish, you can use this email send instead of Mailchimp/Substack/Ghost, then draw people back to your DFOS where they can be encouraged to hang out. This is what Metalabel, DFOS, and A-Corp will all do.
At the same time, we're also working on the "leak" posts feature. This will make it so that if a non-admin makes a public post, it can leak if it gets enough upvotes. Leaking will mean it hits a public RSS feed, probably shows up somewhere in DFOS discovery eventually, and will be able to rig it into your social media. This will make each DFOS much more of a dynamic game.
My personal goal: run social for all three of our projects entirely through community contribution/voting. We did that for Metalabel in our early days and it worked well. Want to do it again.
Roles and status
Already people are showing themselves to be true believers in some of the spaces we've made. So we made a way to start badging them: now people can have special icons or titles next to their screenname. Right now this is only at the admin level, but we're going to make it available at the individual level too.
Protocols and data
Too nerdy and esoteric to get into here, but DFOS is built on an open data format called a DID, that enables all sorts of cool interoperability and certified data happen. This has been quietly cooking in the background all along. We're going to start letting the first pieces of this, and their advantages, show up throughout the product in subtle but meaningful ways.
Just the start
This is all still alpha/beta period. Your input and experiences will be super helpful for us to shape this. If you have questions or suggestions, speak up in the feedback or AMA channels.
We're doing it gang :)









